The Mona Lisa of Otacons ARTICLE BY: Super O.

I remember when cooperative games were just like a single player game with an extra player walking along next to you. Co-op has gone from that Double Dragon approach, to proper co-op like Left 4 Dead where the mechanics of the game ask you to directly help your allies. Still Diablo II is loads of fun to play with friends, even if the co-op doesn’t go far beyond having a variety of guys on the screen and having someone to trade with.

Personally I would struggle to play through Diablo II on single player; it lets me do the whole Necromancer thing but Guild Wars definitely scratched that itch better, but Diablo II would possibly get a bit repetitive for me. With friends however Diablo II is great fun, probably because it doesn’t distract you too much from the social aspect.

With a game like Diablo II, players online tend to go a few ways. There are the guys who are playing for the social aspect, who kind of want the Dungeon’s and Dragons thing of fighting evil side by side. There are the guys who would be playing single player if only it had high score leader boards, but it doesn’t, so here they are to join your game and run ahead solo to show off. There are the wiki guys who love a game they can sink their teeth into the whole character building aspect of, for them its just great fun to be putting together some epic team. And then there are the quiet ones, they are probably joining for any mixture of the above reasons, maybe they just want the unpredictability of having some extra human players running about, its hard to tell, they just tag along and carry their weight mostly. I guess there are also the trolls, adbot’s spamming url’s to buy gold and ranked accounts and all sorts of other crap, but those four are the classic kind of people who you will be investing an hour with.

I’m not even sure what’s going on in the plot of Diablo II, I can barely keep track of it with the microphone chatter, but damn it’s fun.

Here is us playing Act I of Diablo II. Truly a spectator sport.I went Necromancer because I just love filling the screen with shit that will do my dirty work for me.MattDeckard went Paladin because that seems his lean in fantasy co-op stuff. He wants to give to the team as much as he can, and he wants to swing some big weapons.Hex went Sorceress because he wanted to be the damage dealer guy and fill a role that the team didn’t have. And to find some loot with wicked stats.Chinner went Paladin because he usually plays Paladin, and would be damned if he let MattDeckard steal it away from him. Also Paladin seemed like the best character choice to earn MVP with.

Having recently gotten my hands on a PlayStation 3, I immediately sought out the much trumpeted “GotY” of 2009, Uncharted 2: Among Thieves.  I, the obsessive canon completionist that I am, procured a copy of the original, Uncharted: Drake’s Fortune, along with it so that I could get the full pulp adventurer experience. Allow me to get this out of the way first: Uncharted 2 lived up to my expectations. I loved every bit of it.

But I hated Uncharted: Drake’s Fortune.

Now, don’t get me wrong. I don’t think it was a bad game by any means. It has excellent writing, great graphics and sound, fantastic environments and a fun story. In fact, I would say that it was a pretty good game. Where it was ruined for me was the in gameplay. This was the key element that made me hate one game and love the other, even though the differences were minute at best.

“What was the big difference?” you might ask.  “Both games were the same! You ran, you jumped, you shot, and you solved puzzles! Their gameplay was exactly the same!” On the whole, yes. But there are a few discrepancies in the way both games played that separate Uncharted from Uncharted 2 that you might have perceived but not acknowledged—the same few things that were the gamebreaker for me. So here is my analysis on the mechanics of the series’ gameplay, highlighting the main differences between each game.

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My last few trips to the cinema had brawn, brain, heart and fluff. Here’s my poorly communicated amateur opinion on those films
The Mona Lisa of Otacons ARTICLE BY: Super O.
Predators
For a film with no plot Predators is a film you can talk a lot about because it is elbowing in on a franchise where a classic film has been molested and reused in crappy films. That alone is probably the main reason I can talk so much about a film where the plot is “bad dudes fall on island and get hunted”, also I like trashy action films, so In a strange way I was excited to see Predators but had low expectations.

http://screencrave.frsucrave.netdna-cdn.com/wp-content/uploads/2010/03/predators-teaser-trailer-19-3-10-kc.jpg

More is less

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